On July 21, EA published the update with the Sims 4 policy on modding and content creation. While the post stated that EA understands that mods are an “important part” of the player experience and showed how players can re-enable mods after they were automatically disabled following The Sims 4’s newest update, It also established a new set of rules for content creators. and modders – and not everyone is happy about them.
According to EA’s new guidelines, custom content creators are no longer allowed to promote The Sims 4 mods “in a way that suggests they are endorsed by or affiliated with The Sims, Maxis, or Electronic Arts.” As such, creators are prohibited from using “any game logos or trademarks, including versions of the plumbob, or key art designs” to promote their creations.
While this may be an inconvenience for modders, the second set of terms is proving much more controversial. According to the post, all content created by modders must now be distributed to the public for free. Mods can no longer be “sold, licensed or rented for a fee”, and cannot contain features that support “monetary transactions of any kind”. EA added that creators are free to “recoup their development costs” by running ads on their websites to generate revenue and donations – as long as whatever in-game content they create isn’t behind a paywall .
Shortly after the announcement, content creators began to speculate whether this would affect the popular early access pay model, where creators of mods and custom content on sites like Patreon pay subscribers for a set period of time before n -they are opened. up for public access. Earlier today, Twitter user MarlynSims96 shared a conversation they had with a member of the EA support team suggesting that this was the case.
While EA didn’t add any clause specifically saying that the early access model is banned, this tweet – along with the new “non-commercial” requirement – means that it likely will be. Although some members of the public celebrating the decisionwhich will essentially make all modded content free for all players, others are concerned about the new policies.
“EA is now targeting Early Access pricing where it wasn’t a problem before,” popular The Sims 4 architect and EA creator KawaiFoxita said GameSpot. “To me, using Early Access as a way to get some funds for the work these creators are doing is a much nicer approach and I fully support paying creators for early access to their their establishment. don’t think your OA should be removed. People deserve some sort of compensation for the work and time they’ve put in, so early access is a nice way to do that.”
For some people, that compensation is vital to their daily lives. In their Patreon post about the policy changes, the creator of JellyPaws wrote that Patreon funding is part of what has enabled them to pay for their rent, medications, and other needs.
“Patreon early access is one of the only reasons I can buy my own medicine, food, pet care and an apartment so I can live above my disabled dad to take care of him,” JellyPaws wrote. “Cutting out early access is a big concern but I hope you can all continue to support my work, even without the early access benefit.”
Pet Gel is one of many The Sims 4 modders who have used Patreon and an early access model as a means of income, but are now breaking the perk as a result of EA’s new policies. Another modder, ChewyButterfly, found themselves in the same situation.
“Patreon has been helping me buy the smallest amount of groceries for the last few months when my posts kept dropping,” wrote ChewyButterfly on Patreon. “I’m really looking forward to EA issuing another statement clarifying early access, since they didn’t mention specifically it was not allowed. But until then, there was no earlier access.”
The Sims 4 community is on Reddit mostly praise creators like JellyPaws and ChewyButterfly, who chose to pivot with the new EA regulations – even if there is frustration with those who “abused” the paywall protocol which put the creators in this situation.
If many mod creators didn’t abuse, making permanent paywall, putting virus/malwares trackers in mod/cc, harassment, leaking personal information… If they didn’t, this wouldn’t happen.. .
— Ginie62 (@Ginie62) August 1, 2022
However, there are many creators who are choosing to maintain current business practices. Felixandre, one of The Sims 4’s most popular content creators, has made no mention of the policy changes on his Twitter or Patreon. Currently, Felixandre has a whopping 4,433 patrons, each contributing at least $5 per month to the creator. The same, AggressiveKitty (which sits at 649 patrons paying at least $6 a month), Hey Harry (4,293 patrons paying at least $2 per month), and Seam CC that they have made no reference to an intention to stop. MaxisMatchCCWorld and ADeepIndigo both shared their thoughts on EA’s new policy on their Patreon, but have said they will continue business as usual until it is made clear that the early access model is banned. Finally, both CowPlant and PixelVibeSims has come under fire on Reddit for finding “escape cheats” in EA terms. Both creators have stated that they are severing any connection with The Sims 4 franchise and that the 3D models they build are their own property.
This question is ultimately a divisive one, and members of The Sims 4 community are in different places on a wide range of opinions on the matter.
“As someone who builds primarily with custom content, I can understand why people are unhappy with the paywalls.” KawaiiFoxita said. “At first this didn’t really bother me because I thought the people who created these amazing meshes and assets deserved the time and effort they put in. They are artists at the end of the day and I support that. artists work when I can. That said, I also understand how that can be for those who can’t afford it and also for those who believe these people were breaking terms of service.”
However, KawaiiFoxita also brought up another good point. The Sims 4 community has largely credited modders as some of the first responders when there are bugs in the game, and they’ve also brought more players to the franchise through their mostly free additions. free
“Many people who use mods and CC feel that the game would be unplayable in its current state without them. Therefore, when income is removed for many modders, this could mean that they no longer create – and if which they are not. longer to create, you risk losing a large portion of your player base,” KawaiiFoxita said. “EA should really take note of what’s happening within the modding and custom content communities and consider hiring these creators to help implement these features/assets within the game itself, so that they can be rolled out to more than PC players and these people can. they will be rewarded for everything they do.”
Update: In an email to GameSpot, EA confirmed that The Sims 4 modders permission to continue using early access periods.
“The Sims team just made the update The Sims 4 mods FAQ to clarify that all users must be able to access Mods completely free,” an EA representative told GameSpot. “However, creators can run a reasonable early access period for their content.
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